Personal Work, all work done by me.
Game-Resolution asset of the 1960's Assault Rifle, from MachineGame's "Wolfenstein: The New Order".
Modeled and baked in 3DSMax/Xnormal, Sculpted in Zbrush, Textured in Photoshop/Quixel, Rendered in Marmoset Toolbag 2.
-4096*4096 Texture set
-2048*2048 Texture set.
Albedo / Roughness / Metalness / Normal / AO.