My tools of choice are:

-3dsmax

-Modo

-Zbrush

-Photoshop (Quixel Suite).

-Substance Designer/Painter

-Marmoset Toolbag

-Unreal Engine 4

Titles Worked on:

Wargaming.net: World of Tanks via Liquid Development.

Worked as a Vehicle Artist on the Console version of Wargaming.net's: World of Tanks.